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Sonic Robo Blast 2 (v2.2.15) – Knuckles All Emeralds Speedrun (47:17.40) 9/18/2026
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Double feature today! Like I said in the Any% description, I kind of phoned it in with these. Unlike with most of the characters I play, I don't really care to speedrun with Knuckles that much; mistakes I would consider unacceptable with anyone else, I wasn't interested in correcting with Knuckles at this time. Good speedruns with Knuckles require a level of precision to skip some of his own designated paths that I just don't possess. Even the Chaos Emeralds don't really help much in this regard.
I'm learning to despise the Knuckles route in ERZ1 in particular.
That being said, I set targets for myself with these, and I passed them. I doubt they rank particularly well among other Knuckles runs in their category, but that's fine by me. I just needed something for this Friday.
Timestamps:
0:00 Greenflower Zone Act 1
0:49 Special Stage 1
1:34 Special Stage 2
2:40 Greenflower Zone Act 2
3:49 Special Stage 3
5:13 Special Stage 4
6:33 Greenflower Zone Act 3
7:11 Techno Hill Zone Act 1
10:08 Special Stage 5
11:27 Special Stage 6
12:51 Techno Hill Zone Act 2
14:55 Special Stage 7
17:07 Techno Hill Zone Act 3
17:38 Deep Sea Zone Act 1
18:51 Deep Sea Zone Act 2
21:29 Deep Sea Zone Act 3
22:18 Castle Eggman Zone Act 1
24:13 Castle Eggman Zone Act 2
26:20 Castle Eggman Zone Act 3
28:04 Arid Canyon Zone Act 1
29:59 Arid Canyon Zone Act 2
33:49 Arid Canyon Zone Act 3
35:40 Red Volcano Zone
38:12 Egg Rock Zone Act 1
41:15 Egg Rock Zone Act 2
46:04 Black Core Zone Act 1
47:22 Black Core Zone Act 2
49:17 Black Core Zone Act 3
50:51 Ending
#SonicRoboBlast2 #VideoGames #Platformers #Speedrun #Speedrunning #SRB2 #SonicTheHedgehog #FanGame #MetalSonic #KnucklesTheEchidna
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Sonic Robo Blast 2 (v2.2.15) – Knuckles Any% Speedrun (37:02.28) 9/18/2026
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Double feature this week! An Any% run and an All Emeralds run!
There's no sugarcoating it, though; I kind of phoned this run in. I don't particularly care to speedrun vanilla Knuckles, I just wanted to run another vanilla character so that I could have as many runs in the main categories as I do in the extended categories. Not even done, either; at some point, I'll probably do runs with Amy and/or Fang. Not absolutely sure I'll do Sonic, but maybe.
Among other things, it really bothers me that I straight up forgot how Brak Eggman worked after running the Sol Sestancia packs so much. That's why I spent several seconds in the earliest part of that fight not attacking it and instead wondering why the slime (or whatever the green stuff is) wasn't coming down.
This is the last run before my October project, though, which incidentally Knuckles is involved in at least a little bit. Some of you might enjoy it, some of you might hate it, but it's a thing I'm doing for the Halloween season nonetheless. See you next week!
Timestamps:
0:00 Greenflower Zone Act 1
0:37 Greenflower Zone Act 2
1:28 Greenflower Zone Act 3
2:00 Techno Hill Zone Act 1
3:41 Techno Hill Zone Act 2
5:37 Techno Hill Zone Act 3
6:10 Deep Sea Zone Act 1
7:36 Deep Sea Zone Act 2
10:19 Deep Sea Zone Act 3
11:06 Castle Eggman Zone Act 1
13:02 Castle Eggman Zone Act 2
15:34 Castle Eggman Zone Act 3
17:25 Arid Canyon Zone Act 1
19:00 Arid Canyon Zone Act 2
22:46 Arid Canyon Zone Act 3
24:03 Red Volcano Zone
27:22 Egg Rock Zone Act 1
30:34 Egg Rock Zone Act 2
34:12 Black Core Zone Act 1
35:25 Black Core Zone Act 2
37:15 Black Core Zone Act 3
39:12 Ending
#SonicRoboBlast2 #VideoGames #Platformers #Speedrun #Speedrunning #SRB2 #SonicTheHedgehog #FanGame #MetalSonic #Knuckles #KnucklesTheEchidna
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Castle Crashers: Insane Mode – Volcano Arena
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Now you're seeing why my plans changed for these videos. I was originally going to do one video where I did every arena on Insane Mode, but then I got beat up pretty bad here, and didn't even make it through the Peasants' Arena. Volcano Arena alone is already a significant difficulty spike after the earlier two arenas; when you hit Peasants' Arena, you better be prepared to be a god(dess) with every tool you have. I didn't have what it takes. At least, I don't yet; we'll see what the future holds.
But that should be it for the filler. My October project should be almost done by the time this goes up!
#CastleCrashers #InsaneMode #PinkKnight #PinkKnightCastleCrashers #VideoGames
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Sonic Robo Blast 2: Sol Sestancia 2 – Metal Sonic All Emeralds Speedrun (37:18.82) 9/3/2026
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Much better than my original best as Metal Sonic, but still the slowest of all the characters I ran this pack with so far. I think significantly better than this is possible, but like with the first Sol Sestancia, Metal Sonic is not gonna surpass the best possible Metal Sonic 3.0 run no matter how hard he tries. Compared to the other characters I've run so far, I'm not sure, honestly.
Also, Scratch & Grounder didn't kill me this time! After how much trouble they gave me in the original run, the attempts prior to this run, and my Metal Sonic 3.0 attempts, I'm feeling a little proud of that. lol
You can download Sol Sestancia 2 here: https://mb.srb2.org/addons/sol-sestancia-2.7136/
Timestamps:
0:00 Lost City
2:26 Return to Alcudia
3:25 Uptown
5:28 Royal Palace
9:16 Knothole
10:14 Great Forest Wall
11:56 Robotropolis
14:28 Egg TV Network
18:38 Escape Robotropolis
23:22 Vs. Orbot & Cubot
26:14 Convoy Assault
29:27 Island Cross
31:23 Mt. Terracentro
34:34 Heart of the World
38:50 Ending
#SonicRoboBlast2 #VideoGames #Platformers #Speedrun #Speedrunning #SRB2 #SonicTheHedgehog #FanGame #MetalSonic #ModdedSRB2 #SolSestancia #SolSestancia2
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Castle Crashers: Insane Mode – Thieves' Arena
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Thieves' Arena isn't much harder than King's Arena, honestly. The arrows are just extremely annoying. They'll get you if you aren't careful, though, so it's kind of important to manage your juggles and flight well. There's probably some value in using the boomerang for an aerial speed boost here, but I don't have the discipline needed to really use the boomerang to its fullest extent the way players like the Worst or Soulfly Hatty do.
#CastleCrashers #InsaneMode #PinkKnight #PinkKnightCastleCrashers #VideoGames
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Sonic Robo Blast 2: Sol Sestancia – Metal Sonic Speedrun (19:40.91) 9/2/2026
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Metal Sonic heard the modded characters talking shit and is deciding to up his game.
Unfortunately, I made a few mistakes. I did get a significantly better time than my original run, though, so for now I'm satisfied, but I definitely want to do better – and after I'm done with my October project, I intend to do just that. I'm taking aim for that sub-19. I think it's possible. It might take me a while to get it, but I think it's possible; the routes I learned with the other characters, particularly Metal Sonic 3.0, went a long way here. I just need to perfect them, and especially stop being clumsy in Science Fair; that cost me a lot of time on its own.
You can download Sol Sestancia here: https://mb.srb2.org/addons/sol-sestancia.116/
Timestamps:
0:00 The Tale Begins
0:29 Egg Fleet 3.5
2:02 Cutscene- Arrival
2:53 Alcudia Port
3:37 Jungle Crash Site
5:35 Cutscene- Discovery
5:44 Boot Camp
7:45 Santa D'or
8:27 School Campus
9:58 Cutscene- Escaped
10:24 Party Like It's 1959
12:10 Boot Leggin'
14:56 Cutscene- To Science!
15:32 Science Fair
17:09 Cutscene- Commercial
17:51 RUN
20:10 To Be Continued
20:49 Ending
#SonicRoboBlast2 #VideoGames #Platformers #Speedrun #Speedrunning #SRB2 #SonicTheHedgehog #FanGame #MetalSonic #ModdedSRB2 #SolSestancia
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Castle Crashers: Insane Mode – King's Arena (Pink Knight)
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Originally, this was going to be a part of a bigger video, but then I changed my plans. So for the next couple Wednesdays after this, you're getting Insane Mode Arenas. For those of you who subbed for the Sonic Robo Blast 2 stuff, don't worry; that's not going anywhere. I've always considered myself a variety channel, but SRB2 is definitely my focus these days; I even have a project for October involving it. I just need time to prepare it.
So this, I think, is what professionals call "filler".
#CastleCrashers #InsaneMode #PinkKnight #PinkKnightCastleCrashers #VideoGames
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Sonic Robo Blast 2: Sol Sestancia 2 – Metal Sonic 3.0 All Emeralds Speedrun (33:49.17) 8/27/2026
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Once again, it's my best time yet on this pack, even though it's clumsier than I would have liked. Little under a minute better than my best Millie run, but honestly, I think Metal Sonic 3.0 has sub-33 potential also. I don't yet have the skills to make that happen, but if a better runner wants to take a stab at it, be my guest.
Some of the same places that tested me as vanilla Metal Sonic tested me as 3.0 as well, which somewhat surprised me given how much 3.0 tends to trivialize, at least outside speedrun situations. Just like with Sol Sestancia 1, however, some areas tested me that didn't before. The idle animation didn't cause much, if any, trouble this time around; apparently Roger decided to take a different approach to keeping the player in roughly one place while a cutscene is playing than he did with the first pack.
At least I didn't get killed by Scratch & Grounder this time; that part of Royal Palace is apparently difficult no matter which Metal Sonic I'm playing.
You can download Sol Sestancia 2 here: https://mb.srb2.org/addons/sol-sestancia-2.7136/
You can download Metal Sonic 3.0 here: https://mb.srb2.org/addons/metal-sonic-3-0.4718/
Timestamps:
0:00 Lost City
2:09 Return to Alcudia
3:02 Uptown
4:51 Royal Palace
8:25 Knothole
9:19 Great Forest Wall
10:42 Robotropolis
12:58 Egg TV Network
16:21 Escape Robotropolis
20:47 Vs. Orbot & Cubot
22:57 Convoy Assault
26:29 Island Cross
28:25 Mt. Terracentro
31:17 Heart of the World
35:22 Ending
#SonicRoboBlast2 #VideoGames #Platformers #Speedrun #Speedrunning #SRB2 #SonicTheHedgehog #FanGame #MetalSonic #ModdedSRB2 #SolSestancia #SolSestancia2
Sonic Robo Blast 2: My Early Metal Sonic 3.0 Runs
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So this is that compilation I said was going to happen last week. Decided to knuckle down and get it over with, finally. Job's done!
As you can see, there's a pattern with these runs; I was doing most of the same levels I was running as Metal Sonic at the time, which at least some of you probably watched. While I got better times than vanilla Metal Sonic, I was nonetheless very clumsy back then. Not much has changed, admittedly, but I like to think I got better over time, at least as I played these levels with other characters. Metal Sonic 3.0 is easily one of my favorite modded characters; he's not taking Millie's spot by any measure, but I definitely will be running him more in the future. In fact, by the time this video goes up, a Sol Sestancia run will have already been done; look forward to a Sol Sestancia 2 All Emeralds run with Metal Sonic 3.0 this Friday, as is tradition on this channel!
You can download Metal Sonic 3.0 right here: https://mb.srb2.org/addons/metal-sonic-3-0.4718/
0:00 Black Core Zone Act 1
0:53 Greenflower Zone Act 1
1:16 Arid Canyon Zone Act 3
1:50 Castle Eggman Zone Act 1
3:20 Techno Hill Zone Act 2
#SonicRoboBlast2 #VideoGames #Platformers #Speedrun #Speedrunning #SRB2 #SonicTheHedgehog #FanGame #Sonic #MetalSonic #ModdedSRB2
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Sonic Robo Blast 2: Sol Sestancia – Metal Sonic 3.0 Speedrun (17:14.62) 8/24/2026
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I seem to keep blowing my previous times out of the water with this level pack every time I take a new character to it. Surely that can't last forever, though.
Metal Sonic 3.0 is a truly powerful character, and probably one of the fastest modded characters meant to meaningfully compete with the vanilla roster. However, he is incredibly difficult to control; truly, he makes wrangling vanilla Metal Sonic feel easy. You really have no idea how long it took for me to get this run.
If I ever revisit Sol Sestancia with Metal 3.0, I think I'm going to try to optimize further. I think sub-17 minutes is theoretically possible. I'm not as confident with the other characters I've tried, though there's certainly room for improvement with them as well, but Metal 3.0 definitely has sub-17 potential.
Personally, I just hope Sol Sestancia 2 isn't nearly as much of a headache with Metal 3.0 as Sol Sestancia was. Although, this run did make me consider revisiting vanilla Metal Sonic and trying for a better run than I got with him last time, so there's that. I think I'm done pushing the envelope with new characters; it's time to focus on the characters I know I want to play in the long term, regardless of which level pack I'm playing. I'll probably run more vanilla characters on the vanilla campaign, but that's about it for me.
Side note: Metal 3.0's idle animation of all things is actually a liability in this level pack, because certain transitions teleport you very high into the air while cutscenes are playing, and his idle animation makes him fly; the teleport doesn't do anything to interrupt this animation, so if you do nothing while cutscenes are playing as you might with any other character, you will lose time in a speedrun because Metal 3.0 won't be falling into a position where you can make progress while you wait for the cutscene to end.
You can download Sol Sestancia here: https://mb.srb2.org/addons/sol-sestancia.116/
You can also download Metal Sonic 3.0 here: https://mb.srb2.org/addons/metal-sonic-3-0.4718/
Timestamps:
0:00 The Tale Begins
0:30 Egg Fleet 3.5
1:54 Cutscene- Arrival
2:36 Alcudia Port
3:14 Jungle Crash Site
4:47 Cutscene- Discovery
4:56 Boot Camp
6:44 Santa D'or
7:16 School Campus
8:37 Cutscene- Escaped
9:05 Party Like It's 1959
10:42 Boot Leggin'
13:16 Cutscene- To Science!
13:49 Science Fair
15:06 Cutscene- Commercial
15:47 RUN
17:43 To Be Continued
18:22 Ending
#SonicRoboBlast2 #VideoGames #Platformers #Speedrun #Speedrunning #SRB2 #SonicTheHedgehog #FanGame #MetalSonic #ModdedSRB2 #SolSestancia







